Johnny Casamassina
President / Executive Producer
Johnny's road to Virtual Prophecy has helped define his unique, and often
"robust" identity in the gaming industry. He grew up in South Florida and eventually attained an expensive
college degree in business management at the University of Miami. Naturally, Johnny (with his dizzying
intellect and insatiable hunger for a challenge) figured that there was no better way to put his education
to good use than to move out to Hollywood, Ca. and begin a career as a comedic writer and performer.
Not even one person in his whole family thought he was crazy either! Once there, he wrote and appeared in
several sketch comedies featuring some of the funniest out-of-work/poor/unknown comedians of the 20th century.
However, Johnny eventually needed to make real money so he concocted a plan to one day open his own video game
company. I told you he was brilliant! Needing to know the ins-and-outs of the industry, Johnny disguised himself
as a lowly 9$ an hour game tester and infiltrated several high-profile publishing and development companies.
While there he absorbed several bits of information and began to see how games are made. With this intel in hand,
he returned home to South Florida and took a job at AWE Games as a game designer. While there he designed, wrote,
and even produced several AAA PC games. More importantly, he met 2 of his future partners, Paul Denson and Mike
Niedda. With all of the pieces of the master plan in place, Johnny opened the doors of Virtual Prophecy
Entertainment to show the world what a couple of determined, talented, and simply badass people can do when they
are united under a common goal. You haven't seen anything yet!
Strengths: Genius level intellect, deceptively fast, incredibly handsome and charismatic
Weaknesses: Cannot utter a word without rapid hand movement, cluttered desktop, fudge brownies
Quote: "Listen up Jabronis!"